![]() ![]() If these cards only had a daughtercard header. Their MPU-401 support is basically bullet-proof, unlike some other cards (SB AWE!) However, because lots of DOS games from 1994 onward support Soundscape natively, they can do the job quite well and their analog signal quality is much better than any SB I've ever heard (AWE64 Gold seems decent though). But it's really not much longer (if at all) than an older SB16 or a AWE64.įor SB emulation, only the AudioPCI can do SBPro. I'll try to get a measurement for you later. The DOS driver "just works", once you give it the right port address. A manual install by pointing device manager to c:\windows\temp, while the installer is loaded and its temp files still in there, gets the job done though. It seems to have problems detecting the card in some way and it doesn't always work. I have had occasional issues with the Win9x installer. This was not actually official though, because it is a Gateway-only card. It uses the same drivers as the original and Elite. Otherwise it is probably the "3rd best" Soundscape card because it still doesn't need EMM386 or use any TSRs. Not positive on that though, but it is better than a SB AWE. This patch set may be worse than the VIVO's as it is older but also the same size. Also, its MIDI patch set is a 1MB ROM that's not that great. cfg file and put the port in there manually. ![]() With Crusader, for ex, I had to edit the game's. Some games won't let you choose the port it uses, for their native Soundscape option. ![]() It is PnP and uses a wave port address that's not in the usual Soundscape range. ![]() There are some catches to that card though. I was using it for a bit because it is a lot shorter than the Elite and S-2000 which didn't fit in one of my cases. One of the chips on the card says "OPUS" right on it. The Opus card is shorter than the big Soundscape cards, but longer than the VIVO. ![]()
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